Dishonored is looking to be an amazing game. The key here is choice. A player can do any one task in a number of different ways. There have been several games that have tried to get this right and none, in my opinion, have really done an amazing job (since the original Deus Ex).
Jim Rossignol ends his article with this:
In the narrow world of stealth games, both Dishonored and DXHR have – or had – the potential to breach the dusty vault of all-time greatness, and remain there for the foreseeable future. But I believe it’s Dishonored, rather than DXHR, which will come closest to being one of those games that the deeper past of gaming promised us: the future pointed to by Thief and Deus Ex. It could be the kind of game that so much else that went before seemed to suggest was inevitable, and yet never seemed to happen. But I haven’t played enough.
I just don’t know if it’s there yet.
Perhaps it’ll miss the mark.
I hope not.
We’ll find out in October.
Head over to Rock, Paper, Shotgun for the full article.
Also, someone made a cool chrome theme for Dishonored.
Grab it here.